Level 1: Decrease primary damage from 8 to 6 per second (Total damage 120 to 90 Secondary damage 5 to 4 per second). The spell now has the same range as the Keepers auto attack, which should increase the opportunity for counterplay. This change is intended to add a bit more risk to its use without reducing its effectiveness. Restart the game when switching between game types to lower your risk of disconnects (we’ve also seen the caching issues between some custom maps).Įntangling Roots is of high utility to the Keeper’s kit. Cached data results in mismatches when switching between game types - like playing a custom game and then playing ladder. We are still homing in on the root cause for desyncs.Potentially fixed Arranged Teams to work with port forwarding (due to technology constraints this can only be tested on Live).
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